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We pair senior craft with AI-assisted delivery, so you get considered work at a pace that used to be impossible.
Most agencies are slow because of how they're shaped, not how hard they work.
Briefs pass from account manager to designer to developer, and something is lost at every handoff. Three months later you get back something close to what you asked for, but not quite. We started AISquadX because that model made no sense to us — and because AI tooling finally made a different one possible.
We work as a small squad that designs and builds in the same room. AI handles the repetitive engineering, which means the hours go into the parts that actually matter: how the product feels, how quickly it responds, whether the words on the page convince anyone. A site that used to take a quarter takes a few weeks, and it's better, because we spent that time on craft instead of coordination.
We're deliberately small. A handful of projects at a time, each one something we'd be happy to put in the portfolio. That's the whole business model.
Not values on a wall. These are the arguments we've already had, settled into how we work.
Something real and imperfect in week one beats something perfect in month three. Momentum is the feature nobody puts on the roadmap.
Typography, spacing and motion are how a product earns trust before anyone reads a word. We treat them as engineering problems.
If your idea has a hole in it, or the budget doesn't match the scope, you'll hear it on the first call rather than in week six.
Fast doesn't mean sloppy. Typed code, reviewed changes, measured performance — the AI accelerates the work, it doesn't excuse it.
Code in your GitHub, hosting in your account, no proprietary layer holding you hostage. Leaving should always be easy.
We take a few projects at a time. Growth for its own sake is how studios start producing work they're not proud of.
Same deliverables, a fundamentally different way of getting there.
Discovery phase billed by the hour
One call, then a fixed scope and quote
Static mockups signed off in isolation
A live preview link you can click from week one
Your brief relayed through an account manager
You talk directly to the person building it
Change requests reopened as new contracts
Iteration is how the sprint works, not an upsell
Handover as a zip file and good luck
Your GitHub, your hosting, documented
Silence until launch day
Weekly demos and a roadmap you can see
“I started this studio because I kept watching good ideas die in a queue. The tools exist now to build properly and build quickly — most people just haven't rewired how they work around them yet. That's the whole opportunity, and it's what we do here every day.”
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A plan, a timeline and a fixed price within a day. Nothing starts until you agree to it.